SiegeBreaker is a quadruple Tetris game in a medival Pixel Art Setting I worked on during my first Semester at the S4G - School for Games.
My tasks mainly consisted of creating environmental assets, character sprites, marketing art and gifs, spritebased particle effects and some UI shenanigans.
Additionally it was my first time working on a game in a professional Team.
Needless to say it was a blast!